8/2/2023 0 Comments Slime rancher mods 0.2.6![]() ![]() Collect colorful slimes, grow crops, harvest resources, and explore the untamed wilds through the mastery of your all-purpose vacpack. Play as Beatrix LeBeau: a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range.’Įach day will present new challenges and risky opportunities as you attempt to amass a great fortune in the business of slime ranching. Slime Rancher is a charming, first-person, sandbox experience. Pinsel, suggester and one of the creators of the Fluftrodon RaceAbout This Game Welcome to the Far, Far Range! FullyVoided, suggester of the Kobold Race Fallout_Patriot (gameplay balance, betatester) Steviegt6 (added text wrapping to the UI menus) Frozenreflex (improved player texture management) SnowMelon (adjusted some of the audio files) ![]() Mirsario (helped with cleaning up MrPlague's spaghetti code and did 90% of the custom race support) If the player is a Vampire or a Kobold, holding an Umbrella will protect them from the sun If the player is a Merfolk, they will additionally gain an Emergency Water Pool Generator in the event the world has no lakes within their immediate spawn area Upon spawning in for the first time, the player will get a race-specific lore item and a potion to disable/reenable Racial Stat Changes The player is instead equipped with Familiar Clothing, which can be removed Removed the fused-on clothing that is applied to the player by default. This allows you to retain the ability to see your equipped armor and change the color values of the player (eyes, hair, etc), whilst also gaining an entirely different appearance. MrPlague's Authentic Races aims to add playable Races in a similar fashion to Starbound or Dungeons & Dragons.Įach Race directly changes the Player's appearance and stats, editing the Player's sprites themselves rather than just adding a "costume" onto them. Removed not finished bow I accidently left in The Black and white monster only spawns in the underworld(Hell). Added the german Town NPC, spawns after King Slime is defeated Added the "Black and White" hostile NPC, spawns in the underground Added the "Party Zombie" The Party zombie spawns at night with a 0.58% chance Added a bow called "EcoBow", can be bought from the Archer Resprited the moon bow and mechanical bow Added the Archer(Town NPC) Spawns after king slime is defeated Added "Blossom Bow" The Blossom Bow shoots Homing petal arrows Mechanical bow now has got a custom porjectile Moon Bow now shoots a custom projectile with any arrow Moon Bow now deals 1200 damage instead of 734 Changed the description of "The Galaxy of special thanks" Changed the drop chanches of "Infinite flight matter" to 50% Bug fixes, The Cthulu bow now consumes ammo *This mod is associated with the Universe of Swords mod by gnom.* Pearlwood armor significantly buffed, gives increased life regen, max health, and max mana All of the weapon buffs above will not override any changes Calamity will make Starfury, Flintlock, Brand of the Inferno, Flying Dragon, Phantom Phoenix, and Muramasa buffed Chlorophyte swords, shotbow, axe, hammer, drill, and pickaxe buffed Pre-Hardmode metal swords have their damage and size increased, with Gold and Platinum broadswords as well as all shortswords given auto-swing Hardmode metal axes have their damage doubled Hardmode metal repeaters and the Hallowed Repeater have their damage increased by 25% Vanilla gear buffs can be toggled with the config. Some content will be carried over.Īdds a bunch of new weapons to supplement progression as well as some buffs to vanilla gear. ![]() Note: I will likely stop updating this mod to work on a similar but new project. Reduced buy prices of Lewis Gun, SMG, and Tankgewehr. Increased total defence of Pearlwood Armor to 26, movement speed bonus to 20% Adjusted drop chances of M1919 Shorty and SCAR. Adjusted sell prices of a lot of items. Adjusted vanilla buffs as to not override any changes Calamity makes. Added a config option to enable or disable the vanilla buffs. Will get new sprites for them soon, spriter needs to finish themįixed not being able to craft weapons such asĪlso made it so that you can craft these guns nowįixed all 115 drop bugs and issues, such as They do just become invisible when you click it, will try to found out why soon and patch thatĪll 4 of them drop from the moon lord, they have about 2.5x more of a chance to drop then 115, and they also drop from the boss bag They can be equiped or just used like a normal music box What if i make this a mod, and then i well did, but i also am cus im not done, enjoy :) ![]() This mod is being made, bye me (snipeparpar/owner/coder/spriter) and xavierhax/leechyhax (spriter)ĬOD zombies, a great game that i played as a kid and still play till this day, was play some terraria made a texture pack based on COD zombies, and started to think ![]()
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